For the midterm project, I decided to showcase most of the image components that make up my Android game, Space Dodgers.
These are the images that make up the 3 current bonuses. From the left, they are health, an explosion that destroys all enemies, and a temporary shield that protects the character from damage.
These next 5 images are character/enemy models. The 3 on the left are character models which are selected based on the current state of the character. From the left, they are untouched, shielded, and damaged. The last 2 images are the 2 different types of enemies currently used.
This next image is a promotional graphic I made for use with the Android market.
This next image, like the one above, is also a promotional graphic.
This is the loading screen for the game. When the user clicks the "Play Now" button, this screen will appear to instruct the user on how to actually play the game and move the character.
These next 3 images are screenshots of the actual game as it would appear on an Android device. All buttons and images are all positioned relative to the screen in real time.
If you would like to see more about Space Dodgers, you can view the details on the Android market.






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